I designed a scalable digital product template for an online gaming platform during my internship at Digient Technologies, delivering 30+ high-fidelity screens tailored to real business requirements. Working under industry mentorship, I translated complex gaming flows into a modular, frictionless UI system that balances engagement, performance, and monetization.


This project strengthened my ability to design reusable frameworks while aligning fast-paced gaming interactions with business-driven outcomes.

Timeline

8 Weeks

My Team

Sanchita Thiagarajan

Mothilal Rajaram [Mentor]

Satish Lakshmanan [Mentor]

My Role

UI Designer

Digital Product Designer


Tools

Figma

FigJam

Miro

Visual Code


Designing play at Scale

From gameplay flows to business impacts.

IDEATION

Translated gaming business goals into a modular, high-engagement product framework. Defined 5+ core user flows and mapped 20+functional requirements across gameplay, onboarding, and monetization.

Product Strategy & Flow Definition

DESIGN

Built a scalable UI system across 30+ high-fidelity screens optimizing clarity, flow, and interaction depth. Created 10+ reusable components and 3 primary design patterns to ensure consistency across the platform.

System-Driven UI Design

This Project is Under NDA

Thank You for showing interest in my work. If you'd like to learn more about this project, Please reach out!

Designing at scale taught me how digital products function beyond visuals through teamwork, deadlines, and iterative feedback. Managing pressure while building consistent systems sharpened my problem-solving skills and reinforced the value of structure, adaptability, and clarity in complex product environments.

Reflection & Takeaways

Glad we could cross paths!

I hope it left you with a bit of curiosity and inspiration.

NAVIGATION

LET'S CONNECT!

© Sanchita Thiagarajan. All rights reserved.

Designing play at Scale

From gameplay flows to business impacts.

I designed a scalable digital product template for an online gaming platform during my internship at Digient Technologies, delivering 30+ high-fidelity screens tailored to real business requirements. Working under industry mentorship, I translated complex gaming flows into a modular, frictionless UI system that balances engagement, performance, and monetization.


This project strengthened my ability to design reusable frameworks while aligning fast-paced gaming interactions with business-driven outcomes.

Timeline

8 Weeks

My Team

Sanchita Thiagarajan

Mothilal Rajaram [Mentor]

Satish Lakshmanan [Mentor]

My Role

UI Designer

Digital Product

Designer


Tools

Figma

FigJam

Miro

Visual Code


IDEATION

Product Strategy & Flow Definition

Translated gaming business goals into a modular, high-engagement product framework. Defined 5+ core user flows and mapped 20+functional requirements across gameplay, onboarding, and monetization.

DESIGN

System-Driven UI Design

Built a scalable UI system across 30+ high-fidelity screens optimizing clarity, flow, and interaction depth. Created 10+ reusable components and 3 primary design patterns to ensure consistency across the platform.

Reflection & Takeaways

Designing at scale taught me how digital products function beyond visuals through teamwork, deadlines, and iterative feedback. Managing pressure while building consistent systems sharpened my problem-solving skills and reinforced the value of structure, adaptability, and clarity in complex product environments.

This Project is Under NDA

Thank You for showing interest in my work. If you'd like to learn more about this project, Please reach out!

© Sanchita Thiagarajan. All rights reserved.

Glad we could cross paths!

I hope it left you with a bit of curiosity and inspiration.

NAVIGATION

LET'S CONNECT!