CONTACT
+91 96000 95584
IDEATION
Translated gaming business goals into a modular, high-engagement product framework. Defined 5+ core user flows and mapped 20+ functional requirements across gameplay, onboarding, and monetization.
Product Strategy & Flow Definition
DESIGN
Built a scalable UI system across 30+ high-fidelity screens, optimizing clarity, flow, and interaction depth. Created 10+ reusable components and 3 primary design patterns to ensure consistency across the platform.
System-Driven UI Design
This Project is Under NDA
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Designing at scale taught me how digital products function beyond visuals through teamwork, deadlines, and iterative feedback. Managing pressure while building consistent systems sharpened my problem-solving skills and reinforced the value of structure, adaptability, and clarity in complex product environments.
Reflection & Takeaways
Designing Play at Scale
From gameplay flows to Business Impacts.
Timeline
2 Months
My Team
Sanchita Thiagarajan
Mothilal Rajaram [Mentor]
Satish Lakshmanan [Mentor]
My Role
Digital Product
Designer
Tools
Figma
FigJam
Miro
Maze
I designed a scalable digital product template for an online gaming platform, delivering 30+ high-fidelity screens tailored to real business requirements. Working under industry mentorship, I translated complex gaming flows into a modular, frictionless UI system that balances engagement, performance, and monetization. This project strengthened my ability to design reusable frameworks while aligning fast-paced gaming interactions with business-driven outcomes.
